Get your brain and fingers warmed up trying to build the 40 animals, people, objects and shapes shown on the enclosed puzzle cards. Just move or rotate the seven wooden pieces to form the shape that matches each silhouette. Which one will you master first – the rabbit, the windmill or maybe the running man?
Solve this engineering themed puzzle by rearranging the tangrams to match the shapes on each of the forty challenge cards.
Learn to use your spatial reasoning and visual perception skills as you attempt to rearrange the pieces into the correct shapes.
Contains 7 wooden Tangram pieces and 40 challenge cards with solutions.
Designed with the growing brain in mind, These puzzles will take learning to the next level!
Recommended for ages 8 years and up.
Don't forget to check out the other STEM puzzles we have available!